You can create an envelope only from a closed curve. To save the envelope for future use, click the Add preset button on the property bar, type a filename in the File name list box, and click Save. The envelope is applied to the object that you selected in step 1. Select an object to which you want to apply an envelope.Ĭlick the Create envelope from button on the property bar.Ĭlick the object from which you want to create an envelope. To create an envelope based on the shape of another object You can prevent the straight lines of a vector object from being converted to curves by enabling the Keep lines button on the property bar. You can also apply an envelope by using the Envelope docker ( Effects Envelope). You cannot apply an envelope to a bitmap with an envelope. To shape individual characters with an envelope, use artistic text. Note that once you convert the frame to a curve, you can no longer edit the text. For information about converting objects to curves, see To convert objects to curve objects. To shape the text inside the frame, consider converting the frame to a curve after you finish editing and formatting the content. If you want to reset the envelope, press Esc before releasing the mouse.Īpplying an envelope to paragraph text allows you to modify only the shape of the text frame. Unconstrained mode - creates freeform envelopes that let you change the properties of the nodes, and add and delete the nodes Single-arc mode - creates envelopes with an arc shape on one side, giving objects a concave or convex appearanceĭouble-arc mode - creates envelopes with an S shape on one or more sides
Straight line mode - creates envelopes based on straight lines, adding perspective to objects On the property bar, click one of the following buttons: For example, you can stretch an object to fit the basic dimensions of the envelope, and then apply the horizontal mapping mode to compress it horizontally so that it fits the shape of the envelope. You can also change the mapping mode of an envelope to specify how the object fits to the envelope. For more information about the different types of nodes, see Using curve objects. CorelDRAW also lets you delete nodes, move multiple nodes simultaneously, change nodes from one type to another, and change a segment of an envelope to a line or curve. Adding nodes gives you more control over the shape of the object contained in the envelope.
You edit an envelope by adding and positioning its nodes. A custom envelope (3) is created from the shape of a vector object (1) and applied to a bitmap (2).ĬorelDRAW also lets you copy and remove envelopes.Īfter you apply an envelope, you can edit it or add a new envelope to continue changing the object’s shape.